Join Our Team
Embody is a small start-up team of researchers, data scientists, audio engineers, and creatives at the intersection of acoustics and machine learning. We’re developing tools and infrastructure to support the future of spatial audio creation and consumption for all entertainment media. With partners and clients that include some of the biggest AAA video game studios and some of the world’s top mixing and mastering engineers including Alan Meyerson and Lurssen Mastering, working for Embody means that you’ll have the opportunity to directly influence the course of the immersive audio industry.
We’re looking for talented individuals who are passionate about audio and excited to work in a fast-paced team environment where everyone's contributions are critical to the success of the company and technology. We look forward to having you with us!
Embody is headquartered in the Bay Area, CA with offices at 440 N. Wolfe Road, Sunnyvale, CA, and
370 Convention Way, Suite 208 Redwood City, CA.
To Apply
For positions based in the US, H1B and Green Card sponsorship is available.
Embody is committed to creating a diverse environment and is proud to be an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status.
Career Opportunities
Audio Developer Intern - Pro Audio
Description
As an Audio Developer Intern you will work closely with our product team to create immersive audio production tools specializing in personalized spatial audio. You will be responsible for development of audio applications and plug-ins, as well as debugging and testing your products inside DAW and real-world immersive workflows. Your applications will be used by audio content development specialists in immersive music and gaming, so experience and passion for those areas is a plus! The ideal candidate is an excellent collaborator with a positive attitude and a can-do spirit.
This is a remote or hybrid position.
Requirements
- 2+ years of hands-on experience in audio software development
- Completed Bachelor's Degree in Computer Science, Computer Engineering, Acoustics or related fields; currently matriculating in Master's Program or similar experience
- Ability to develop audio applications and/or plug-ins in JUCE. Knowledge of the difference between AU, VST3, AAX, and how to test them.
- Experience with Digital Signal Processing and audio algorithms
- Development of audio applications primarily using C and C++ as programming languages
- Experience with spatial audio
Desireable Skills
- Experience with multiple DAW's (i.e. Pro Tools, Nuendo, Cubase, Reaper, Logic, and others)
- Experience with Virtual Audio Cables (VAC), WASAPI, and/or CoreAudio
- Programming experience in spatial audio, Matlab, and/or acoustics applications
- Love of gaming and/or music is a plus!
Game Audio QA Engineer - Intern
Description
The Game Audio QA Engineer is responsible for ensuring the highest quality of audio in video games. This includes testing and evaluating Spatial audio workflows, sound effects, to identify and document any bugs or technical issues. The ideal candidate will have a strong understanding of audio middleware such as Wwise, FMOD, Audio engineering basics, and quality assurance principles, as well as a passion for video games.
Location : India
Employment Type: 3 month internship. Will be converted into full-time role based upon performance during internship
Requirements
- Identify and report audio bugs and defects, including clipping, distortion, and other audio glitches
- Collaborate with audio developers, audio engineers and sound designers to resolve audio issues and implement technical solutions
- Verify that audio algorithms meet the game's design and technical specifications, and platform requirements
- Analyze and optimize audio performance to ensure efficient memory usage and CPU utilization
- Implement and test audio scripts and middleware integration to ensure seamless audio playback and functionality
- Provide feedback on audio improvements and enhancements from both a technical and artistic perspective
- Stay up-to-date on the latest audio technology, tools, and industry trends in game development.
- Participate in game development meetings and discussions, offering insights on technical audio implementation and optimization.
Technical Skills
- Strong attention to detail and ability to identify even minor audio glitches
- Critical thinking to analyze audio issues and determine their root cause
- Effective communication to clearly report audio bugs and provide detailed feedback
- Knowledge of game audio middleware like Wwise, FMOD Studio, or similar
- Familiarity with game engines like Unity or Unreal
- Understanding of audio file formats (WAV, MP3, Ogg Vorbis)
Desireable Skills
- Basic programming knowledge can be beneficial
- Experience in sound design can be a plus
- Understanding of game development workflows .
Qualifications
- Bachelor's degree in audio engineering, computer science, or a related field
- 3+ years of experience in audio engineering or quality assurance
- Strong understanding of audio production and editing software.
- Experience with game development tools and pipelines
- Excellent communication and teamwork skills
- Passion for video games and a strong understanding of game audio .
Full-Stack Engineer (Backend and Frontend Expertise)
Employment Type: Full-Time Internship
Description
We are seeking a profoundly capable and adaptive Full-Stack Engineer to join our team. This role demands advanced expertise in the design and orchestration of server-side infrastructures, alongside an adept command of front-end development for seamless and performant web applications. The position encompasses responsibilities across the technological spectrum, including the deployment of high-traffic web systems leveraging uWSGI, Nginx, Flask, and JavaScript frameworks. Candidates must demonstrate a commitment to excellence in building scalable and reliable systems while maintaining user-centric design principles.
This is a remote or hybrid position, with a trial period before full-time hire.
Requirements
- Demonstrated expertise in deploying and managing web servers, specifically uWSGI and Nginx.
- Advanced proficiency in backend engineering with frameworks such as Flask, including an understanding of Python ecosystem best practices.
- Deep knowledge of front-end technologies, particularly JavaScript, HTML, and CSS.
- Proven capability to integrate and manage relational and non-relational database systems (SQL, NoSQL).
- Extensive experience with Linux systems, encompassing server configuration, shell scripting, and system diagnostics.
- Mastery of version control workflows, particularly Git-based systems.
- Thorough understanding of software engineering principles, with a focus on testing, code quality, and review methodologies..
Desireable Skills
- Familiarity with advanced JavaScript frameworks, such as React, Vue.js, or Angular.
- Experience with containerization technologies, notably Docker, and cloud-native architecture.
- Proficient in CI/CD pipeline construction and deployment automation.
- Comprehensive understanding of application security, encompassing both preventative strategies and risk mitigation practices.
Audio Developer - Gaming
Description
Are you an experienced developer with a passion for gaming and all things audio? In this hands-on software development role, you will be working both at the low-level to high-level to deploy robust audio applications across platforms. Your game engine plugins, SDK’s and applications will be used by industry-leading game developers as well as everyday gamers. The ideal candidate is an excellent collaborator with a positive attitude and a can-do spirit.
This is a remote or hybrid position.
Requirements
- 3+ years of hands-on experience in software product development
- Completed Bachelor's Degree in Computer Science or Computer Engineering
- Development of audio applications and/or libraries using C and C++ programming languages
- Experience with Wwise plugin development or similar platform
- Experience developing games and/or integrating audio using Unreal and/or Unity Engines
- Experience with game engine tool creation/deployment
- Ability to integrate third-party libraries into existing codebases
- Experience with real-time signal processing
- Experience in multi-platform development, at least two of the following: Windows, Mac, Android, iOS, or game console platforms.
Desireable Skills
- Understanding of system level performance analysis and OS fundamentals
- Experience with Python and/or MATLAB
- Integrating Quality Assurance, automated testing, and DevOps into your workflow and applications
- Knowledge of audio signal processing algorithms
- Experience with Virtual Audio Cables (VAC), WASAPI and CoreAudio
FULL STACK ENGINEER- INTERN
Description
We are looking for a highly motivated software engineer student who wants to do meaningful work that will directly impact the business while gaining first-hand experience working at an early stage startup. As a full stack engineering intern, you will be involved with the core developer's team and deploy features at a fast paced rate (e.g. 2 days).
This is a paid hybrid internship in the bay area with the potential to turn into a full time position. You will work in an open space startup office in a friendly neighborhood.
Requirements
- Pursuing a degree in Computer Science or relevant field, preferably in your final year
- Strong programming skills with proficiency in Python, Javascript, and more
- Familiarity with web frameworks: Flask, Django, Node.js
- Basic understanding of how the web works, REST APIs, Linux programming, Cloud Computing (AWS), database, backend deployment (e.g. load balancing)
- Ambitious, curious, scrappy, and go-gette attitude with the will to succeed in a fast-paced startup environment